tpreitzel wrote:
tpreitzel wrote:
Update:
Grand Prix 4 plays almost flawlessly with Catalyst 10.6 and WINE 1.2rc3..
HOWEVER, over the past few releases of WINE (audio work), I've noticed that partly through the playback of Grand Prix 4, the audio suddenly stops. Prior to 1.2rc3, Grand Prix 4 used to crash shortly thereafter. However, since WINE 1.2rc3, after the audio stops, Grand Prix 4 continues without crashing ... just without audio. Only restarting Grand Prix 4 restores the audio temporarily before it repeats the pattern.
I get following error from the console:
With WINE 1.2rc4, Grand Prix 4 is back to it's old behavior, i.e. the game crashing after the audio stops. Grand Prix 4 does use some weird method of detecting audio acceleration, however. For the game to be playable, this problem must be located and fixed.
Look like a fix that was removed. You'll need to run a regression test
in order to discover which correction (commit) removed the fix.
James McKenzie