NihilistMatt wrote: > > The console output is full of GLSL fun: > > > Code: > fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #1: > fixme:d3d_shader:print_glsl_info_log Fragment shader(s) linked, vertex shader(s) linked. > > > I guess something like that shouldn't show up as a fixme. There could be a space or so at the end, so that the spamfilter for fglrx spam isn't working. Could you redirect the output to a file and upload it somewhere? Also what's your fglrx version?