Re: World of Warcraft OpenGL render problem

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zaibas wrote:
But this is illogical... With such card I can play in openGL mode on Windows with arround 30-40 FPS, in linux I should get around 60, why the hell my card is just not good enought?

It has been said here, but I will state again: Windows has its own drivers, Linux has its own drivers:

nVidia is great supporter of Linux and has the most robust/advanced/complete Linux drivers. AMD/ATI are in the money game and have provided Linux drivers of questionable quality, thus there are two forks of drivers: Those provided by AMD/ATI and those provided through open source to a proprietary 'bit'. To add to this is the fact that AMD/ATI wants to stay even with and get ahead of nVidia. Thus their drivers for their latest model video cards are getting better. However, this support should be back-streamed to the older models as some of them are great cards and sell well on the second use market. Intel is in the Windows camp and depends on that OS to make money. Thus, their Linux drivers are poor (and that is placing them in a good light) and poorly maintained. There are no open source drivers for their GPUs that I know of.

Any other video card is a gamble as to whether or not it will work with Linux, at all.

Now, Wine places stresses on the video subsystem of Linux that most programs just don't even get close to. This shows the greatness and weaknesses of Linux video drivers. Both nVidia and AMD/ATI are working with the project to improve their video drivers so that the Linux desktop user gets the best user experience.

So, a video card that works 'great' in Windows, may not even work with Linux or give horrible performance.

James McKenzie




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