Silent Hunter 4 1.5 on MacOS X/Wine 1.2-rc2

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Hello all,

I tried to run SH4 1.5 on my Mac (MacOS X 10.6.3 Snow Leopard) but it crashes even before the menus can be displayed because of some unimplemented D3DX call (D3DXCreateTextureFromFileExA) in D3DX9_36.dll.

I used Wine version 1.2-rc2.

According to the AppDB, several persons who ran it on Linux got the menus working.

How is it possible that running SH4 on Linux doesn't trigger that error ? AFAIK, the Direct3D implementation is the same for all Unix systems (I checked the source code.)

If anyone can shed light on that problem... Thanks.

Alexandre







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