Hi, I'm using Monodevelop to write Win32-API applications. I have no trouble getting the Monodevelop compiler (gcc/g++) to compile the code, but I am having problems getting the app to link: g++ -shared -o "dtrace/bin/Debug/libdtrace.so" "dtrace/bin/Debug/main.o" "/usr/lib64/libwine.so" dtrace/bin/Debug/main.o: In function `DllMain': dtrace/src/main.cpp:25: undefined reference to `InitializeCriticalSection' dtrace/src/main.cpp:41: undefined reference to `GlobalHandle' dtrace/src/main.cpp:41: undefined reference to `GlobalUnlock' dtrace/src/main.cpp:41: undefined reference to `GlobalHandle' dtrace/src/main.cpp:41: undefined reference to `GlobalFree' dtrace/src/main.cpp:48: undefined reference to `DeleteCriticalSection' /usr/lib/gcc/x86_64-pc-linux-gnu/4.4.3/../../../../x86_64-pc-linux-gnu/bin/ld: dtrace/bin/Debug/libdbgtrace.so: hidden symbol `LeaveCriticalSection' isn't defined /usr/lib/gcc/x86_64-pc-linux-gnu/4.4.3/../../../../x86_64-pc-linux-gnu/bin/ld: final link failed: Nonrepresentable section on output collect2: ld returned 1 exit status Build complete -- 40 errors, 13 warnings My question is, where are the Win32 API functions located for the linker? What are their names? .a files? .so files?