Since I can not edit my posts (which I honestly don't get) I have to post twice, sorry Oddly, Guild Wars is crashing in a similar situation. When I select my character and press "Play", the game is loading the map. But when it should be finished, the game crashes/stops responding. The console output for the time of the crash (the last three lines) looks similar as well: Code: ÿfixme:win:EnumDisplayDevicesW ((null),0,0x32e964,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32e174,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32d9e8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32daa8,0x00000000), stub! fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:imm:ImmDisableTextFrameService Stub fixme:d3d:IWineD3DDeviceImpl_SetDialogBoxMode Dialogs cannot be disabled yet. fixme:d3d:IWineD3DDeviceImpl_SetDialogBoxMode Dialogs cannot be disabled yet. fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x34d2120,0x1ae1cb0): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x34d20d8,0x1ae1cc8): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1ae1dc8,0x1ae1cc8): stub fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported [...] fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:win:EnumDisplayDevicesW ((null),0,0x14cd9f8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x14cdd64,0x00000000), stub! err:seh:setup_exception_record stack overflow 1072 bytes in thread 001b eip 7bc3ed28 esp 013d0f00 stack 0x13d0000-0x13d1000-0x14d0000 err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 002c, blocked by 001b, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 001f, blocked by 001b, retrying (60 sec) So I guess the problems are connected. Might this be right?