Re: frame/graphics lag in microsoft Freelancer

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I'm not very familiar with actually reading the logs and hoped someone
else might help with that...

So it runs, but slowly with the POL setup and prints lots of messages
in a clean Wine without any modifications?

winetricks d3dx9 MIGHT help for some of that... (It only uses the
parts of directX that Wine is know to have issues with) Winetricks
with the directplay one might fix LAN gaming if its broken...

>From the stuff in the tutorial: Corefons might help if fonts are
broken. Probably harmless.

If anything complains about missing DLLs, vcrun6 might help..

The archive linked contains these files:
MoHaGLaptop:Downloads mohag$ tar -tzf FreelancerSys32.tar.gz
msxml3.dll
streamci.dll
winemp3.acm
dxdiagn.dll

if they are really needed, the first one can be installed with winetricks.

All the msxml versions that they refer to can't possibly be needed...
And a lot of those overwrites is probably unnecessay... (And
winetricks sets that for things that it installs)

The DirectdrawRenderer option might be what fixes all performance
issues.... It does have issues causing crashes on some display drivers
though... (Is shouldn't help for 3D games, only 2D, directdraw games,
such as red alert 2...)

If lots off messages are written and it runs fine further
WINEDEBUG=-all might speed it up... (run wine with
WINEPREFIX=whereever WINEDEBUG=-all wine commandname.exe (or export
some of it beforehand...))

It looks like a relatively old game, so that directx 9 files doesn't
seem likely to be really needed...

Gert


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