On Mon, 2010-04-05 at 16:52 -0500, Elanz wrote: > My best guess at this point is that this crash is related to video > memory or system->video buffer memory. I've been using the nvidia > driver profiler to track this. If I have the wglflush go through only > every 3rd frame instead of every frame (using a static call counter) > then the video memory usage goes way up, fps goes up and the crashing > becomes more frequent. > Are you sure this isn't thread related? Martin