Re: OpenGL 4.0

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Our opengl32 code has had support for OpenGL 4.0 since Wine 1.1.41 and if you have an OpenGL 4.0 app it could work. It will likely take a while before we will take advantage of OpenGL 4.0 in Wine. Most of its features are only needed for DirectX 11 and we still haven't finished our DirectX 10.






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