Hi there. On Arch Linux with Wine 1.1.39, I can't launch this game. It stops at the beginning of the main menu, with this error: Code: fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1332e0,0x134bb0): stub fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub! fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600) fixme:win:EnumDisplayDevicesW ((null),0,0x32ec40,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32eb98,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32ec40,0x00000000), stub! fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d_texture:basetexture_apply_state_changes >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso) @ basetexture.c / 483 fixme:d3d_texture:basetexture_apply_state_changes >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso) @ basetexture.c / 483 fixme:d3d_texture:basetexture_apply_state_changes >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso) @ basetexture.c / 483 fixme:d3d_texture:basetexture_apply_state_changes >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso) @ basetexture.c / 483 fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads wine: Unhandled page fault on read access to 0x0000000c at address 0x8b7aaf (thread 0009), starting debugger... If I just do "wine godfather.exe", the game doesn't start. If I do "wine godfather.exe -dx*" (* = 8 or 9) the game stops like in the error And if I do "wine godfather.exe -opengl", the same thing. Yet, the game is rated Silver.. Anyone knows ?