Re: OpenGL Failing

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Thunderbird wrote:
> Make sure you use XQuartz, the default X11 is not that good. It has some nice opengl bugs. I know that they are fixed in a new version but I'm not sure if that version is also available for 10.4.


you best bet is to install Macports and Xcode... and let Macports do a full build of the latest Xquartz ("sudo port install xorg" will do it once Macports is running right).  This will give you an X11.app in /Applications/Macports that is TONS better than the built in 10.4 one.  The built in 10.4 apple one is built on a pretty old Xfree86 build... its really not very good.






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