On Tue, Feb 23, 2010 at 18:51, Muskiet <wineforum-user@xxxxxxxxxx> wrote: > Okay... I have started Eve Online from a terminal, was able to log in and was "lucky" that I got the crash pretty quick (it can take a while sometimes). > Here is what I found in the terminal: > > fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1931bc78) : pBox=(nil) stub > fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1931bd10) : pBox=(nil) stub > fixme:d3d_surface:IWineD3DSurfaceImpl_LockRect >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glMapBufferARB @ surface.c / 1425 > wine: Unhandled page fault on read access to 0x0048fffc at address 0xb757eafd (thread 0009), starting debugger... > Long logs should go to http://pastebin.com ... Which Wine version are you using? A bug exists in Wine 1.1.38: http://bugs.winehq.org/show_bug.cgi?id=21618 Hopefully this is not an issue caused by the ATI drivers... (Wine is more stable on nVidia cards, partially because it is better tested there and partially because ATI seem to have more problems in their drivers (In their favour, AMD at least seem to be trying really hard to get good drivers, but it takes time)) You can try logging to a file... Backtraces that sometimes get printed after the process crash can be handy for debugging as well... (At least to some people more experienced in debugging Wine crashes than me...) Gert