This is with OffscreenRenderingMode set to backbuffer and pixel shaders disabled. Here is the output from the terminal when I run BattlefrontII.exe. fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (320,150)-(1120,750) fixme:win:EnumDisplayDevicesW ((null),0,0x23ff138,0x00000000), stub! fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xb45b498) : pBox=(nil) stub ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xb0d24e8) : pBox=(nil) stub I'd ignore the alsa lib underrun error, it doesn't seem to impact the game, unless I'm missing something.