Re: Direct3D registry entries don't work

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A lot of default values have changed. Further all code has been improved a lot. Multisampling won't improve performance at all. It can make things prettier but it conflicts with FBOs which are the default OffscreenRenderingMethod now. Further RenderTargetLockMode is default readtex (also the best value). The keys really work but some values just aren't around anymore.






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