Re: New Fallout3 problem on Mac-Leopard

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gryan wrote:
> Ok, I got past the installation but now it says i dont have the disk in, but i do. I exited and tried launching FalloutLauncher.exe from the disk but I got this:
> 
> fixme:menubuilder:SaveIconResAsXPM Unsupported color depth 32-bit
> fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
> fixme:ntdll:NtQueryObject Unsupported information class 3
> fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x14f67b8): Stub!
> err:rpc:I_RpcGetBuffer no binding
> fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
> fixme:win:EnumDisplayDevicesW ((null),0,0x14f65c4,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x14f6144,0x00000000), stub!
> fixme:psapi:EnumPageFilesA (0xa33760, 0x14d5a9c) stub
> fixme:psapi:EnumPageFilesA (0xa33760, 0x14a03b8) stub
> fixme:win:EnumDisplayDevicesW ((null),0,0x143c544,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x143c0c4,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x143c544,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x143c0c4,0x00000000), stub!
> 
> Then it opened the same no disk alert
Fallout 3's copy protection doesn't work on Mac OS. I have a similar
problem with C&C3. (The problem, in case you're curious, is that certain
things aren't implemented on Mac OS. I'm working on it, but it'll take
some time.) In the meantime, you might try a no-cd/no-dvd patch (which
allows you to play without the disk). The problem with that is,
depending on where you live, it may be illegal. I wouldn't advise you to
break the law just to play a game. But otherwise, it's worth a shot.

Chip


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