I always compile wine from source as per this (http://wiki.winehq.org/FAQ#head-7ed3c3163e2b932ee2030a48f9c5e553dc41817b) Wiki page, however when certain apps crash I got a slightly incomplete backtrace log in the console. Here is an example (the crash is at the very end of the log): http://pastebin.com/f46930df4 The tested game is the Secret of Monkey Island SE, the corresponding bug is #19405 (http://bugs.winehq.org/show_bug.cgi?id=19405). As I can see in the output, there is only a memory address(?) at the Backtrace line, and no module or function names in which the crash happened. What am I doing wrong? Fedora 12 x86 Wine-1.1.36 from source Here is my gcc -v output: Code: Using built-in specs. Target: i686-redhat-linux Configured with: ../configure --prefix=/usr --mandir=/usr/share/man --infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla --enable-bootstrap --enable-shared --enable-threads=posix --enable-checking=release --with-system-zlib --enable-__cxa_atexit --disable-libunwind-exceptions --enable-gnu-unique-object --enable-languages=c,c++,objc,obj-c++,java,fortran,ada --enable-java-awt=gtk --disable-dssi --enable-plugin --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre --enable-libgcj-multifile --enable-java-maintainer-mode --with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib --with-ppl --with-cloog --with-tune=generic --with-arch=i686 --build=i686-redhat-linux Thread model: posix gcc version 4.4.2 20091222 (Red Hat 4.4.2-20) (GCC)