Re: Company Of Heroes, broke at Wine 1.1.34

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doh123 wrote:
> not surprising... Wine 1.1.34 killed Neverwinter Nights 2 as well, back to worked great from like 1.1.19 - 1.1.33 then boom, unusable...
>
> Have you tried installing different versions of Wine to different locations, and manually evoking wine from those locations to run?  Can do it in it own session and set paths and stuff for that session... I really don't have a clue how to do that on Linux off the top of my head since I mainly use Mac OS X, but I'm sure its possible to run many Wine versions that way, so your never stuck with getting a killed game.  I never see a reason to only have 1 version of Wine installed.
>
>   
Doh:

Since you do your own builds, how about a regression test?

It is possible that what broke NN2 broke quite a few games.

James McKenzie



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