I solved the problem by my own. Executing wine is just possible as user, not as root. Ok, wine starts the "program.exe" but the upcoming window keeps grey. The promt shows me: XX@computer:~/LabelBuilder$ wine LabelBuilder.exe ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Datei oder Verzeichnis nicht gefunden fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:win:EnumDisplayDevicesW ((null),0,0x33e264,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x33e264,0x00000000), stub! fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33dcec,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:font:WineEngCreateFontInstance Untranslated charset 255 fixme:imm:ImmGetOpenStatus (0x38b4830): semi-stub fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW Any idea ???