Fallout 3 with wine-1.1.34: Out Of Memory

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I´m running Fallout 3 with wine-1.1.34 and everything works fine, but after playing for 1-2 hours (depends on how much I travel around in-game) I first get about 50 of those messages in the console:


Code:
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
fixme:d3d:context_check_fbo_status 	Color attachment 0: (0x3516c1a0) WINED3DFMT_R16G16B16A16_FLOAT 1024x768
fixme:d3d:context_check_fbo_status 	Depth attachment: (0x1de638) WINED3DFMT_D24_UNORM_S8_UINT 1024x1024
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 49



Then I get about 50 of these:


Code:
err:d3d:resource_init Out of memory!
err:d3d9:device_parent_CreateSurface (0x17584c) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x2afb8068, hr 0x8876017c



And finally it crashes with this error message:


Code:
wine: Unhandled page fault on read access to 0x00000000 at address 0xb3a6fc (thread 0009), starting debugger...



My system specs:

-AMD Athlon 64 X2 6000+
-Xfx gtx-285 graphics card (1GB) (with Nvidia closed source driver 195.22)
-4GB Ram (DDR2-800)
-Creative X-fi sound card

Kernel 2.6.31.5, self-compiled with preempt, 1KHz timer, X-fi drivers as module, for arch k8 )

I would really appreciate some suggestions on how to solve this problem. Maybe someone even has a patch for this issue. If you need more information (I can provide), please let me know.






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