And this is the second game i tried to run: charkoal@Compaqv3000:~$ cd "/home/charkoal/.wine/drive_c/Sierra/Empire Earth" charkoal@Compaqv3000:~/.wine/drive_c/Sierra/Empire Earth$ wine "Empire Earth.exe" fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32f30c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32f30c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32f24c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32f24c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32f324,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETOPENSTATUS fixme:imm:ImmReleaseContext (0x70036, 0xa910c08): stub err:ntdll:RtlpWaitForCriticalSection section 0x7e51ff80 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001a, blocked by 0009, retrying (60 sec) wine: Critical section 7e51ff80 wait failed at address 0x7bc34e6f (thread 001a), starting debugger... XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0" after 70 requests (70 known processed) with 0 events remaining.