problems with opengl + 16 bit color

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I am trying to Creatures 3, which requires both OpenGL and 16 bit color depth.  However, whenever I try to run the game, I get the error message "err:wgl:X11DRV_WineGL_InitOpenglInfo  couldn't initialize OpenGL, expect problems" and the game won't run.  The problem is not specific to Creatures 3, since I get the same error when running Starcraft in 16 bit color mode.  Starcraft does work in 24 bit color mode though, and I can run glxgears in 16 bit color mode.

I am running Wine version 1.1.32; Creatures 3 previously worked in 1.1.18.

Has anyone else experienced a problem with wine + opengl + certain color depths?






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