Re: r128 + Mesa 7.5 + Wine 1.1.30 = White Screen

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Okay, more digging.  As every good programmer knows you should start with the first error and work your way down.  So the first error is this:

fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); @ context.c / 1310

I figured out GL_COMBINE_EXT is only valid if your video card supports GL_ARB/EXT_texture_env_combine, which r128 does not.  So now my question is, Is there a way to configure/compile wine so that it does not try to use this OpenGL fuctionality?






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