> > Basically there is no reason to support pulseaudio either OSS out or ALSA > out will do the job. > It's that sort of talk that makes using Wine so infuriating at times. Sure for a good 80% of things, sure, you can pasuspend, aoss, padsp or some combination of the three to get working audio. But firstly, it's not the same for every application and that means that every new application, you have to test different methods to get it working, set up launchers, pay the wizard a visit and some distance down the road, you finally have a working app. Yeah that's really great. And for some applications (mainly those that run on top of Steam for me), no combination appears to work. The only way I've made Steam work recently is to disable audio, load Steam, re-enable audio and launch the game from Steam. It's a bad joke. The most infuriating part of all this is there is a patch here that provides working audio under all circumstances without any additional set up. It's not complete (input is a little raggled) but with a relatively small amount of work it could provide working, fuss-free audio for the majority of Linux desktop users. I do agree that the current state of affairs means the Wine side of the audio stack is far too complicated -- I really don't understand why there can't be something better -- but if we're waiting for that eureka moment to occur, people with PA systems are going to be waiting a long time. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20090927/9cbd193d/attachment.htm>