Trine not loading Textures

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OS: Ubuntu 8.04 and Ubuntu 9.04
GPU: Nvidia 8600 GTS

Trine loads fine, plays the cutscenes fine, but when I try and play only my character has texture. The background models are all just blue. Sprite graphics appear to be rendered properly. 

Ansiotopic is off. 
Antialiasing is off.

I see a ton of the following messages in the terminal window I forked from:

fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Backlight") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Alpha") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Particles") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Glow objects") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Glow 2d stuff") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Distortion") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub
fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub
fixme:d3d9:D3DPERF_EndEvent (void) : stub






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