configure: error: FreeType 32-bit development files not found. Fonts
will not be built.
That means the MacPorts FreeType install is not 32-bit (or
Universal). You can try rebuilding your dependent packages with a
+universal variant; that's MacPorts-specific though, and you'll need
to contact them if you have issues.
To build from source, you can follow some of the steps outlined on the
wiki:
http://wiki.winehq.org/MacOSX/Building
This is all documented; please read - and understand - what you're
doing. It's a relatively daunting task to build Wine and its
requirements from source on OS X if you want full functionality. Note
that there are mixed reports of Direct3D working on OS X. I can
personally attest that OpenGL works fine in Wine on my Intel GMA-
equipped machines, but Direct3D exhibits odd behavior. If you have an
Nvidia- or ATi-based Mac you may have better luck.
Before you go any further, have you checked the AppDB page for your
game? It may be worthwhile to look into the status of the program
before committing further cycles to this quest.
ryan woodsmall
rwoodsmall@xxxxxxx