I run wc3, it seems everything OK. I hear sounds, can play normally but after about half hour wc3 is terminated. Every time moment wc3 eat memory while there are available RAM. When there are not available memory wc3 is terminated and release all RAM. Code: g3n1uss@g3n1uss-laptop:~$ wine /media/Win_D/gameZZZ/WC1.23/war3.exe -opengl fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer err:ole:CoCreateInstance apartment not initialised fixme:advapi:SetSecurityInfo stub fixme:d3d_caps:IWineD3DImpl_FillGLCaps Unrecognized GL_VERSION "2.1.8870". fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c0,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f658,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f690,0x00000000), stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x173d90,0x179ca8): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x173d90,0x179ca8): stub fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800000c) fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER {b5367df1-cbac-11cf-95ca-00805f48a192}: stub fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER {b5367df2-cbac-11cf-95ca-00805f48a192}: stub fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER {b5367df0-cbac-11cf-95ca-00805f48a192}: stub fixme:imm:ImmGetOpenStatus (0x175668): semi-stub fixme:imm:ImmReleaseContext (0x30030, 0x175668): stub fixme:imm:ImmGetOpenStatus (0x175668): semi-stub fixme:imm:ImmGetOpenStatus (0x175668): semi-stub fixme:imm:ImmGetOpenStatus (0x175668): semi-stub fixme:imm:ImmGetOpenStatus (0x175668): semi-stub err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7aa41681