Re: WineD3D, OpenGL error with Temple of Elemental Evil

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On Thu, Sep 17, 2009 at 1:54 AM, ozymandius <wineforum-user@xxxxxxxxxx> wrote:
> Ummm. This problem seems to have been fixed by just going back to Wine 1.1.19 (the ones used in the AppDB description of the game). I am sort of new to this, so does anyone have any ideas as to why this is happening?

Run a regression test:
http://wiki.winehq.org/RegressionTesting

then file a bug.

-- 
-Austin


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