Re: Making wine use the correct OpenGL libraries

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ryan woodsmall wrote:
> I have a prereq and wine compile/install script almost complete;
> Austin English had worked on one previously, but I've lost the mail/ 
> thread, apparently.  Will hopefully have something preliminary (i.e.,  
> maybe working but buggy) to send tomorrow.


I haven't actually run into the 64-bit issue on 1.1.29 though - it adds -m32 and such automagically for me - and it just works, Direct3D included. I don't know if that's what you meant.






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