pulseaudio/wine question
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- To: wine-users@xxxxxxxxxx
- Subject: pulseaudio/wine question
- From: tparker <tparker@xxxxxxxxxxxxxx>
- Date: Mon, 17 Aug 2009 12:30:08 -0400
- User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1b3pre) Gecko/20090513 Fedora/3.0-2.3.beta2.fc11 Thunderbird/3.0b2
When people have audio trouble with programs in wine the first
suggestion is always to remove pulseaudio, I'm not questing that - it
often fixes the problem, but I do wonder if there are plans to make wine
and pulseaudio work better together?
Each new version of the major Linux distros seems to make pulse harder
and harder to remove without messing up the system. Outside of wine
pulse is great to keep installed for simplicity of audio management.
In wine, default install going to pulse instead of alsa/oss, pulse works
fine for all my game sound (WoW, CoH/V, Eve) it just falls over in
Ventrilo and Teamspeak (I use the windows version through wine because
the native Linux version has horrible sound quality).
Are there any plans to help wine and pulse get along, and/or is there
anyone working on this that we non-programmers can help by testing sound
out on our systems and sending info to?
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