Re: No Runes of Magic with Wine 1.1.27

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Kodama wrote:
> 1.1.25 was the last version I could play Runes of Magic with. But only with a 32bit Kernel, not with a 64bit one.


You may have had an additional problem.  It worked fine here when I recompiled the 1.1.25 code on my 64-bit 2.6.31 kernel.

I've added my information to the open bug (http://bugs.winehq.org/show_bug.cgi?id=19392).

Sadly, the crashing started at the array-doubling commit.  RoM seems to be grabbing about 1.25GB of RAM before it crashes...  I wouldn't be surprised if it wasn't still allocating memory and ran out.






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