I updated wine to latest git (wine-1.1.26-390-g31dab8f) and upgraded my nvidia drivers to 190.18. When I attempted to test some of the DX9 and 10 games I usually test, none of them seem to be able to recognize either my DX version or the drivers. I suspect that the drivers are the issue. Here is a relevant example from a test for Assassins Creed. xavier@xavier-pc /wine/assassinscreed/drive_c/jeu $ wine AssassinsCreed_Game.exe fixme:system:SetProcessDPIAware stub! err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter err:d3d:WineDirect3DCreate Direct3D10 is not available without opengl fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) xavier@xavier-pc /wine/assassinscreed/drive_c/jeu $ err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x136848,0x1371e0): stub err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl The opengl module is already set. xavier-pc xavier # eselect opengl list Available OpenGL implementations: [1] nvidia * [2] xorg-x11 Has anybody else had issues like this? Should I downgrade the driver, or the issue is Wine related?