the98 wrote: > How can I know what's using? And how can I tell wine to use something else so the program access the joystick? The only way to tell that I can think of is enabling debug output and checking what's going on. Use WINEDEBUG=+dinput,+joystick. First will show any dinput activity, second - winmm. Another thing that VirtuaNES might not like is axes mapping. Make sure your joystick's axes are mapped the same as on Windows.