ok, i did the regression testing: > > 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d is first bad commit > commit 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d > Author: Henri Verbeet <hverbeet@xxxxxxxxxxxxxxx> > Date: Fri Jun 5 10:10:47 2009 +0200 > > wined3d: Add extension detection to the GL format template table. > > :040000 040000 6432b0f02cca54c3725b64037b698cb113321fc9 4f138de8f20ca87cccabfb01621b5bbb3a9fd5a1 M dlls > turns out it's the same patch as in http://bugs.winehq.org/show_bug.cgi?id=18989, so should i still open another bug report? simply reverting the patch using Code: git show 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d | patch -p1 -R circumvents this bug, but there was one reject: > patching file dlls/wined3d/utils.c > Hunk #1 succeeded at 188 (offset 18 lines). > Hunk #2 succeeded at 199 (offset 18 lines). > Hunk #3 FAILED at 207. > Hunk #4 succeeded at 646 (offset 176 lines). > Hunk #5 succeeded at 667 (offset 176 lines). > Hunk #6 succeeded at 751 (offset 176 lines). > Hunk #7 succeeded at 772 (offset 176 lines). > 1 out of 7 hunks FAILED -- saving rejects to file dlls/wined3d/utils.c.rej >