VirtualBox and Wine aren't quite the same, the VirtualBox app might have had real Windows rendering methods to fall back on that aren't quite (well) implemented in Wine. The next step is to post terminal output and your system specs so the devs could do something about it. austin987 wrote: > On Sat, Jul 11, 2009 at 2:19 PM, DaVince<wineforum-user@xxxxxxxxxx> wrote: > > > winecfg lets you disable/enable vertex shader and pixel shader support, but it doesn't provide an option to disable WineD3D itself. > > > > Add it as a library (dll) and set to disabled. > > -- > -Austin Ah, I didn't think of that!