On Thu, May 28, 2009 at 2:50 PM, Gert van den Berg <gert@xxxxxxxxx> wrote: > On Thu, May 28, 2009 at 21:28, Austin English <austinenglish@xxxxxxxxx> wrote: >> On Thu, May 28, 2009 at 2:17 PM, Gert van den Berg <wine-users@xxxxxxxxx> wrote: >>> PS: Would Max's DIB engine patches help for Red Alert 2's performance issues? >> >> If it's using DIB's, probably. Try it and see. >> > Its DirectDraw and without the DirectDrawRenderer = opengl setting > (which seem to flicker a lot, etc) it feels more like chess than a > real-time strategy. > > According to http://wiki.winehq.org/DirectDraw the DIB engine is > supposed to help... > > I would try it when have some time and figure out the patches... I've added a howto to http://wiki.winehq.org/DIBEngine -- -Austin