Re: EVE online won't run

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well, there are numerous examples of people playing eve on their linux box.

Anyway, have tried many different configurations now, and this is what works the best so far:
after deleting the ".wine" folder in my home folder i rerun winecfg to set everything up.
I install corefonts "sh winetricks corefonts"
I restart the computer (seems to help)
I run eve from the eve folder with "wine eve"
Eve starts up nicely, i can log in, download updates works too.
After logging in i select a character and it start to load the station environment which is 3d, then just as it's supposed to show the 3d environment eve freezes, audio hangs. I do ctrl+F4 to shut down and find the close button in blind behind the game screen.


Code:

knut@alternativ:/media/sda2/Games/EVE$ wine eve
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0x8d0000 0 0x33fcac 4
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:mixer:ALSA_MixerInit No master control found on PnP Audio Device        , disabling mixer
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x338f28,0x00000000), stub!
knut@alternativ:/media/sda2/Games/EVE$ err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32_FLOAT
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x17dd58,0x1c8d58): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30032 0x00000000
fixme:imm:ImmReleaseContext (0x30032, 0x13dc48): stub
fixme:reg:GetNativeSystemInfo (0x33b778) using GetSystemInfo()
fixme:dsound:DllCanUnloadNow (void): stub
fixme:dsound:DllCanUnloadNow (void): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #2: "Vertex shader failed to compile with the following errors:\nERROR: 0:23: '[' :  array index out of range '224'\nERROR: 0:24: '[' :  array index out of range '225'\nERROR: 0:25: '[' :  array index out of range '226'\nERROR: 0:26: '[' :  array index out of range '227'\nERROR: 0:36: '[' :  array index o"...
wine: Unhandled page fault on read access to 0x15beb5fc at address 0x7e16cd50 (thread 001a), starting debugger...










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