Re: Wine and 3D rendering issues

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EagleRock wrote:
> I'll definitely be trying this out tonight!


Just a quick follow-up:

Adding the 32-bit libraries for nvidia-glx worked!  I got both games to run with flawless graphics.  I'm having other issues with the C++ Redistributables and working with separate wine environments, but those are issues I'm tackling myself.  Either way, the huge roadblock is gone and I'm moving forward!

Thanks again to everyone for all your help!






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