Re: Wine and 3D rendering issues

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



gamblor01 wrote:
> Then try playing the game and see how it does.  After that, start trying to add the values in the Direct3D registry key one at a time and see what happens.  Obviously the heapsize and dxlevel won't help LotR much, but the registry tweaks might.  If you're running Compiz then temporarily disabling that while you play a game should also help.


Good stuff.  I'll give this stuff a shot tonight.  I hope it's just as simple as something DirectX-related being messed up.  The fps discrepancy seems way too high to be just down to "tweaking."  Like I said, I have dual 8800GTSes and I can normally get over 80-100fps in normal CS with full eye-candy, while Wine looks like a slide-show at 800x600 with minimum settings.

Actually, now that I'm thinking about it, is there something to know about running SLI cards and Wine?  I might try disabling one tonight to see what happens.  I was also considering installing DirectX 9, but many threads and HOWTOs seemed to strongly advise against it.






[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux