vampire the masquerade - bloodlines extremely slow

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Hi there, I'm having some trouble getting vampire bloodlines to run at an acceptable. By acceptable i'm talking even just 15 fps. currently i'm getting about 2-6 fps depending on how active the screen is. cutscenes are also affected. I've tried setting  OffscreenRenderMode to fbo, and UseGLSL to disabled, although i'm not 100% positive i've done it right. I'm actually not getting many errors, though, i'll post the console output here:

Code:

fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:win:EnumDisplayDevicesW ((null),0,0x32e118,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x32 @11799112! (desktop)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported
err:d3d:resource_init Out of adapter memory
fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x13dfa0) call to IWineD3DDevice_CreateSurface failed
err:d3d9:device_parent_CreateSurface (0x13dfa4) CreateSurface failed, returning 0x8876017c
fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface  0x33a9300
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e004,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dff8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dfec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dfe0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub



This part:

Code:

fixme:win:EnumDisplayDevicesW ((null),0,0x32e004,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dff8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dfec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dfe0,0x00000000), stub!



Is the intro videos, everything before that is while the game is loading, and the 2 lines after that occur when the gamplay is loaded.
On a side note, is there a way to stop the flickering while compiz is running? i remember the same issue happening with videos a while ago, since been fixed in ubuntu 9.04.
Thanks for any help!






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