Hi there, I'm having some trouble getting vampire bloodlines to run at an acceptable. By acceptable i'm talking even just 15 fps. currently i'm getting about 2-6 fps depending on how active the screen is. cutscenes are also affected. I've tried setting OffscreenRenderMode to fbo, and UseGLSL to disabled, although i'm not 100% positive i've done it right. I'm actually not getting many errors, though, i'll post the console output here: Code: fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer fixme:win:EnumDisplayDevicesW ((null),0,0x32e118,0x00000000), stub! err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x32 @11799112! (desktop) fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported err:d3d:resource_init Out of adapter memory fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x13dfa0) call to IWineD3DDevice_CreateSurface failed err:d3d9:device_parent_CreateSurface (0x13dfa4) CreateSurface failed, returning 0x8876017c fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface 0x33a9300 fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub fixme:win:EnumDisplayDevicesW ((null),0,0x32e004,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dff8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dfec,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dfe0,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x142f08) : stub This part: Code: fixme:win:EnumDisplayDevicesW ((null),0,0x32e004,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dff8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dfec,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32dfe0,0x00000000), stub! Is the intro videos, everything before that is while the game is loading, and the 2 lines after that occur when the gamplay is loaded. On a side note, is there a way to stop the flickering while compiz is running? i remember the same issue happening with videos a while ago, since been fixed in ubuntu 9.04. Thanks for any help!