Re: Darwine: Running an SDL game

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Did you just run a "./configure" and then make and install Wine, or did you specify any options? Wine is in your path, correct - /usr/ local/bin by default? If you could, try to start it with:

    export DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib"
    cd ~/.wine/drive_c/path/to/game
    wine programname.exe

Does that get you any further?

  ryan woodsmall
    rwoodsmall@xxxxxxx


"Be well, do good work, and keep in touch." - Garrison Keillor




On Apr 24, 2009, at 3:15 AM, motorollin wrote:

@ryan
I have just downloaded the wine-1.1.19. They compiled, built and installed successfully on my Leopard MacBook straight away. I ran winecfg, then ran BOH with that version of Wine. The game ran successfully and I saw the menu and heard the title music. I was able to configure the controls, but when I tried to start a game it froze. I have tried this several times with the same effect each time.

There are lots of errors in the terminal window saying things like "err:font:XFONT_BuildMetrics failed to load -misc-thonburi-medium-r- normal--100-*-100-100-p-0-koi8-r", and finally "Font metrics: 100.0% done". There are no further messages after this point :?








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