vitamin wrote: > > David Gerard wrote: > > I've heard that anecdotally, but - do we have any solid figures on this? > > It highly depends on how much noise there is. > > If game prints 100s of lines per frame, that will be huge. Also some distros/setups redirect all X output into a file... You can guess how big it will get over time and how much it will slow things down. At least on Ubuntu, all output gets redirected to /home/(user)/.xsession-errors for general degugging/basic system information/etc. Once the .xsession-error file gets to 195KB it ignores anymore output,or input into the file if you like. I think this sort of thing is all subjective, it runs faster(?) because you think it runs faster. D. ----------------------------- Beating a dead horse