Re: Problems with Counter Strike Source

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Hi


I just have a question ( about the link of vitamin )
[Image: http://moe.mabul.org/up/moe/2009/04/03/img-211940o0r73.png ] (http://moe.mabul.org/up/moe/2009/04/03/img-211940o0r73.png.html)
http://moe.mabul.org/up/moe/2009/04/03/img-211940o0r73.png

What i show u with a red arrows are patches, or just blue arrows are patches ?
I tried so download what i think are patches ( blue arrows ) but for the " Client side fix/hack (HUD modification to lower font size) " i downloaded a .res file ( ClientScheme.res ) and i don't know what can i do with that, and for the "  Hack to fix CSS " it open a window with many code

> diff --git a/dlls/gdi32/freetype.c b/dlls/gdi32/freetype.c
> index 424fb3d..b25aa2e 100644
> --- a/dlls/gdi32/freetype.c
> +++ b/dlls/gdi32/freetype.c
> @@ -3580,6 +3580,21 @@ DWORD WineEngGetGlyphOutline(GdiFont *incoming_font, UINT glyph, UINT format,
>         unsigned int mult, row, col;
>         BYTE *start, *ptr;
>  
> +if(!strcmp(ft_face->family_name, "csd"))
> +{
> +    int i;
> +    if(lpgm->gmBlackBoxX)
> +        lpgm->gmBlackBoxX--;
> +    for(i = 0; i < 2; i++)
> +    {
> +        if(lpgm->gmBlackBoxY)
> +        {
> +            lpgm->gmBlackBoxY--;
> +            lpgm->gmptGlyphOrigin.y--;
> +        }
> +    }
> +}
> +
>          width = lpgm->gmBlackBoxX;
>         height = lpgm->gmBlackBoxY;
>         pitch = (width + 3) / 4 * 4;
> 
> 


I also don't know what can i do with that ...
Other links ( Added console output, Trace of d3d calls leading up to crash etc... open a window with, maybe, game/wine logs ).


Somebody can help me ?






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