Re: WoW Performance - Degrades over Time

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loltsy wrote:
> Looking at the virtual size of the process it starts around 2600M where with a 64bit system it started around 3600M.  After flying around all over the world and running some instances it seems to float around the 3G mark. Well short of the 4G crash that takes about 30 seconds to get to on 64bit.


I tried that, too, with this result:
             PID USER      PR  NI  VIRT  RES  SHR S %CPU %MEM    TIME+  COMMAND
l32 w32:     5793 ich       20   0 2598m 8556 6524 S  0.0  0.3   0:00.16 notepad
l32pae w32:  5760 ich       20   0 2598m 8564 6536 S  0.0  0.1   0:00.21 notepad
l64 w32:     4445 Ricola    20   0 3622m 9040 6544 S  0.0  0.1   0:00.13 notepad

This table shows the output of top after "rm -rf ~/.wine && wine notepad" on linux 32Bit, 32Bit+pae, 64Bit. The main difference is the VIRT memory. Why is it ~1GB higher on 64Bit systems than on 32Bit systems?


Rico wrote:
> 
> Completely untested:
> - 32Bit kernel with pae and more than 3GB ram, geforce 8+

I checked that and it seems there isn't any memory leaked in this case.






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