Re: L4D crashes reaching in-game, d3d_shader bug maybe?

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Thank you daemon.

 I typed in glxinfo and it gave me exactly what I wanted to  check :)

austin987, it says GL_ARB_draw_buffers not supported but under the glxinfo list I can clearly see GL_ARB_draw_buffers listed

 Doesn't that mean I have whats required?
Would you like me to post the whole list? (slightly long but not crazy long)

If it is supported but the game is complaining its not, where could the problem lie for the game to not realize whats actually there?

Thanks for all the fast replies, I see there are other things wrong but lets see if the GL_ARB_draw_buffers problem can be fixed first and continue from there (if possible)






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