ryan woodsmall wrote: > You will almost certainly need the latest Xquartz release candidate - > it's got *much* better OpenGL support. Xquartz 2.3.3 RC2 is the > newest version - it's still not in the final release stages, but it's > getting close: > > http://xquartz.macosforge.org/ > http://static.macosforge.org/xquartz/downloads/ > > If you're building X from MacPorts, you should be getting semi up-to- > date stuff as well. You'll likely want to configure a Wine virtual > desktop via "winecfg" as well, as full screen apps can cause issues > with the X server. > > Good luck, and let us know your results either way! > > ryan woodsmall > rwoodsmall@xxxxxxx > > > "Be well, do good work, and keep in touch." - Garrison Keillor > > > > > On Mar 17, 2009, at 3:29 AM, Cydver wrote: > > > > Ok thanks :D > > > > I will build with MacPorts and check it out. > Ok thanks, I will install xquartz and post my findings here. :D