Re: keyboard input messed up in Wine 1.1.15?

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austin987 wrote:
> On Wed, Mar 11, 2009 at 9:07 PM, http://bugs.winehq.org/show_bug.cgi?id=17607
> -Austin


Thanks, I did check that but the thread on it says that updating to libgxim-0.3.2-4.fc10.x86_64 should fix the issue and in my case I didn't have the problem until after I updated to that.

I don't know know if this will make any sense or is helpful at all, but last night it honestly felt like massive lag between my key press and the info being passed to the game. I would hit 'w' to move forward a little and the game would keep me moving forward as if I were holding the key down. So I would hit 's' to try and back up a bit and it would stop me moving forward, but then act like 's' was still held down. I would end up pressing keys for the actions I needed and hoping they would go through to the game at some point, and it looked like they all did eventually but they took so long that I was pushing buttons trying to anticipate what I would need 5-8 seconds ahead of the time I pressed the key. That did not work well for movement at all.

The keyboard works fine for everything out of WINE and I tried a brand new keyboard to test and got the same results.






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