Re: OSX 10.5 - XQuartz 2.3.3 - GLX issue

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On my way to the grocery store, I realized that code I sent was probably useless with the new Xquartz beta and Wine.  D'oh.

An actual patch would look more like this:


Code:

--- dlls/winex11.drv/opengl.c	2009-03-11 21:45:29.000000000 -0500
+++ dlls/winex11.drv/opengl.c	2009-03-11 21:46:56.000000000 -0500
@@ -478,12 +478,14 @@
      * the ATI drivers and from then on use GLX client information for them.
      */
 
+#ifndef __APPLE__
     if(glxRequireVersion(3)) {
         pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
         pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
         pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
         pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
     } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
+#endif
         pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
         pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
         pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
@@ -492,6 +494,7 @@
          * enable this function when the Xserver understand GLX 1.3 or newer
          */
         pglXQueryDrawable = NULL;
+#ifndef __APPLE__
      } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
         TRACE("Overriding ATI GLX capabilities!\n");
         pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
@@ -507,6 +510,7 @@
     } else {
          ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
     }
+#endif
 
     if(glxRequireExtension("GLX_ATI_render_texture")) {
         use_render_texture_ati = 1;




That's what I'm using with Wine 1.1.16 and Xquartz 2.3.3 RC1.  Gothic, which is Direct3D, works fine, as do some OpenGL programs in Windows.  YMMV!

  -ryan[/code]






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