Re: OSX 10.5 - XQuartz 2.3.3 - GLX issue

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The Xquartz 2.3.3 RC (http://static.macosforge.org/xquartz/downloads/X11-2.3.3_rc1.dmg) does indeed have working OpenGL support with Wine.  However, it looks to require an explicit workaround and recompile to enforce one of the GLX code paths in dlls/winex11.drv/opengl.c - the Codeweavers "Crossover Games" source has the code, but I can't get to it right now as I'm not at my normal location.  Training...

As James notes, the new Xquartz stuff is still in beta/release candidate mode, and likely needs to be fixed upstream.  It does work, though, with a bit of effort.  I'll try to post directions later tonight if I can find the time.

-ryan






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