The Xquartz 2.3.3 RC (http://static.macosforge.org/xquartz/downloads/X11-2.3.3_rc1.dmg) does indeed have working OpenGL support with Wine. However, it looks to require an explicit workaround and recompile to enforce one of the GLX code paths in dlls/winex11.drv/opengl.c - the Codeweavers "Crossover Games" source has the code, but I can't get to it right now as I'm not at my normal location. Training... As James notes, the new Xquartz stuff is still in beta/release candidate mode, and likely needs to be fixed upstream. It does work, though, with a bit of effort. I'll try to post directions later tonight if I can find the time. -ryan