tparker wrote: > I'm not finding anything similar, maybe some more information would help track the problem down. > > What version of Wine are you using? Linux distribution, video driver, and any error messages you get if you start the game from a terminal might help as well. ubuntu 8.10 wine 1.1.15 > > > john@Cortana:~$ wine "C:\Program Files\World of Warcraft\WoW.exe" > fixme:advapi:SetSecurityInfo stub > archive Data\enUS\patch-enUS.MPQ opened > archive Data\patch.MPQ opened > archive Data\enUS\patch-enUS-2.MPQ opened > archive Data\patch-2.MPQ opened > archive Data\common.MPQ opened > archive Data\common-2.MPQ opened > archive Data\enUS\locale-enUS.MPQ opened > archive Data\enUS\speech-enUS.MPQ opened > fixme:win:EnumDisplayDevicesW ((null),0,0x39edbc,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39ebe0,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39f434,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39f5a0,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39f59c,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39f588,0x00000000), stub! > fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface > fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x13c770) Event query: Unimplemented, but pretending to be supported > fixme:win:EnumDisplayDevicesW ((null),0,0x39f150,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39df1c,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x39df44,0x00000000), stub! > fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB > fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000 > fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB > fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000 > fixme:reg:GetNativeSystemInfo (0x37402ce4) using GetSystemInfo() > fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB > fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB > fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position 430: "Too many parameter variables" > fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c / 276