DX mode is only if I specify -d3d when running it from console, correct? If not, how do I specify OGL mode? I've been tinkering, mainly with reinstalling wine (lol) - when I launch the game now I get nothing. the console goes on with these Code: fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c/ 276 when I run with and without -d3d Those are followed by this (when I terminate the process(es)): Code: ^Cwine: Unhandled page fault on read access to 0x00000000 at address 0x7e99cde8 (thread 0057), starting debugger... ^Cerr:seh:raise_exception Unhandled exception code c000013a flags 0 addr 0xb809942e err:seh:raise_exception Unhandled exception code c000013a flags 0 addr 0xb7f1aa65 Changes I've made since the first post - I reinstalled wine a few times (after playing around with winetricks a bit) and actually managed to reproduce an error that I could find! (the accept button on the EULA remained grayed out). then I decided I preferred the look of the KDE desktop so I installed KDE linux instead. The version of wine is the same, but I haven't re-experimented with winetricks. I really feel extremely stupid...it seems to me that I've overlooked something obvious.